NBA IN THE ZONE 2

対応機種 NINTENDO64
発売日 1999年6月3日
開発 コナミ コンピュータエンタテイメント大阪
発売 コナミ


DIRECTOR
寺田一友 / KAZUTOMO TERADA



PROGRAM UNIT
SYSTEM PROGRAMMER
山根秀直 / HIDENAO YAMANE

GAME PROGRAMMER
TAKESHI MAEKAWA

OPTION PROGRAMMER
村田司朗 / SHIRO MURATA
小川光章 / MITSUAKI OGAWA
東山誠 / MAKOTO HIGASHIYAMA
永山賢太朗 / KENTARO NAGAYAMA

SHOOT PROGRAMMER
森博信 / HIRONOBU MORI

SUB SHOOT PROGRAMMER
YOSHIAKI TAKAHASHI

OPENING&ENDING PROGRAMMER
山根秀直 / HIDENAO YAMANE



GRAPHIC UNIT
PLAYER DESIGNER
沢彰 / AKIRA SAWA

松井徹哉 / TETSUYA MATSUI

HOME COURT DESIGNER
MASATO HIJIMA

OPENING&ENDING DESIGNER
沢彰 / AKIRA SAWA

OPTION DESIGNER
寺田一友 / KAZUTOMO TERADA
鴻上謙史 / KENSUKE KOKAMI



MOTION UNIT
MATION PLANNER
鴻上謙史 / KENSUKE KOKAMI
沢彰 / AKIRA SAWA
KANA NARITA

MOTION DATA
鴻上謙史 / KENSUKE KOKAMI
KANA NARITA
米丸志保 / SHIHO YONEMARU



SOUND UNIT
SOUND PRODUCER
上原和彦 / KAZUHIKO UEHARA

SOUND DIRECTOR&SOUND EFFECTS
小倉努 / TSUTOMU OGURA

SOUND PROGRAMMER
井上秀登 / HIDETO INOUE

BAD GROUND MUSIC
渋谷郁夫 / IKUO SHIBUYA

VOICE OVER
RAY CLAY



COMSUMER SOFTWARE DIVISION
INTERNATIONAL PRODUCT COORDINATOR
HARRY INABA


LICENSING COORDINATOR
富永一喜 / KAZU TOMINAGA



KONAMI ADVETISING STAFF (JAPAN)
PRODUCER
SHIGEYUKI TAMURA

PLANNER
YOSHIKO YAGI
MASAYA MARUTA
MOMOKO MIZUSHIMA



PRODUCTION UNIT (JAPAN)
PRODUCT PRODUCER
難波和宏 / KAZUHIRO NANBA

PRODUCT DIRECTOR
角田孝志 / TAKASHI KAKUTA

PRODUCT DESIGNER
叶地規代子 / KIYOKO KANAJI


OFFICE ASSISTANT
TOMOKO KAWAUCHI



SPECIAL THANKS
KIMIYO MATSUMOTO
TOSHINOBU YASUDA



PRODUCER
長江勝也 / KATSUYA NAGAE



EXECTIVE PRODUCER
樹下國昭 / KUNIAKI KINOSHITA



DEVELOPED BY
KONAMI COMPUTER ENTERTAINMENT OSAKA Co.,Ltd.